Galaga: The Card Game

 

At your disposal:Image

20 x Offensive Cards

20 x Defensive Cards

5 x 1UP Cards 

17 x Life Cards

Setup:

1) Each player takes 3 Life Cards and places these cards in front of them face up.

2) The rest of the Life cards are then placed to one side. 

3) The Offensive, Defensive, and 1UP cards are all combined and shuffled. The resulting deck is then placed at the center players. 

4) Each player then draws 5 cards from this deck and holds them in their hand.

 

Gamplay:

1) Players decide who goes first.

2) Players draw cards from the deck. 

3) Players can play any of the cards in their hand and target any of the other players with offensive cards.

4) When players have finished playing cards, the player to the left goes next. 

5) When a player runs out of Life Cards they are out of the game

6) The game is won only one player is left in the game (i.e. they are the only one left with life cards.

 

1UP Cards:

When played they gain 1 life. That player takes a life card from the life card pile and places it face up in front of them. The 1UP card is then placed in the discard pile. 

 

 

Combat:

1) Offense

Player targets another player with an offensive card

    – Should that card possess an “offensive #” that is that player’s offensive. Players can play any number of these numbered cards. These numbers are then added up, creating that player’s offensive. 

      Example: Jimmy plays 3 offensive cards that have offensives of 3, 5, and 6, so 3+5+6=14 so Jimmy’s offensive is 14. 

   – There also exist cards that can be attached to these numbered cards to augment their values. These cards are placed below the targeted card so that both cards can be seen. 

   – Special offensive cards that directly affect the targeted player or their defensive  possess some instructions. These instructions are to be carried out immediately unless negated by the targeted player, see Negation. 

Image

2) Defense

When targeted by offensive cards, targeted player plays defensive cards

      – Should that card possess a “defensive #” that is that player’s defensive. Players can play any number of these numbered cards. These numbers are then added up, creating that player’s defensive. 

      Example: Timmy plays 3 defensive cards that have defensives of 3, 5, and 6, so 3+5+6=14 so Timmy’s defensive is 14. 

   – There also exist cards that can be attached to these numbered cards to augment their values. These cards are placed below the targeted card so that both cards can be seen. 

   – Special defensive cards that directly affect the targeted player or their offensive  possess some instructions. These instructions are to be carried out immediately unless negated by the attacking player, see Negation. 

Image

3) Results of Battle

When both the attacking and defending players have finished playing cards and all the instructions for special offensive and defensive cards have been carried out, the resulting offensive number and defensive number are compared to each other and the player with the largest number wins.

 – If the attacking player wins, the defending player loses a Life Card. Put that life card where other life cards are. All the offensive and defensive cards played are put in the discard pile. 

– If the defending player wins, all the offensive and defensive cards played are put in the discard pile. 

4) Negation

When a card is negated it’s placed in the discard pile. 

5) Interference

Players not involved in a battle can play offensive cards on the attacking player’s side and/or play defensive cards on the defending player’s side to “help” them. 

Additional Rules

– Players can only attack other players during their turn.

– Players can only attack one player at a time. 

– When a player is out of the game all their cards in their hand will be placed in the discard pile.

– When the center deck runs out simply reshuffle the discard pile and place the resulting deck in the center. 

 

My Experience:

Turning a simple, arcade style video game from the 8-bit era is an interesting idea, however it’s painstakingly challenging as our requirements allow no liberties beyond turning a video game into a board or card game. We had to adhere to all the aspects of the game Galaga which include the theme, the art style and the goal. The result is a relatively simple card game adapted from a relatively simple space shooter. It all comes down to dealing offensive and defensive cards, very easy to get the hang of like the video game and hopefully as fun.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s